The following instrument uses the Csound rand unit to produce noise, and a reson unit to filter it. The bandwidth of reson will be set at i-time, but its center frequency will be swept via a line unit through a wide range of frequencies during each note. We add reverb as in Toot 9.

garvbsig init 0

instr 10 ; toot10.orc
iattack = .01
irelease = .2
iwhite = 22050
idur = p3
iamp = p4
isweepstar = p5
isweepend = p6
ibandwidth = p7
ibalance = p8 ; pan: 1 = left, .5 = center, 0 = right
irvbgain = p9
kamp linen iamp, iattack, idur, irelease
ksweep line isweepstart, idur, isweepend
asig rand iwhite
afilt reson asig, ksweep, ibandwidth
arampsig = kamp * afilt
outs arampsig * ibalance, arampsig * (1 - ibalance)
garvbsig = garvbsig + arampsig * irvbgain
endin

instr 100
irvbtime = p4
asig reverb garvbsig, irvbtime
outs asig, asig
garvbsig = 0
endin


;toot10.sco
; ins strt dur rvbtime
i100 0 15 1.1
i100 15 10 5
;ins strt dur amp stswp ndswp bndwth balance(0-1) rvbsend
i10 0 2 .05 5000 500 20 .5 .1
i10 3 1 .05 1500 5000 30 .5 .1
i10 5 2 .05 850 1100 40 .5 .1
i10 8 2 .05 1100 8000 50 .5 .1
i10 8 .5 .05 5000 1000 30 .5 .2
i10 9 .5 .05 1000 8000 40 .5 .1
i10 11 .5 .05 500 2100 50 .4 .2
i10 12 .5 .05 2100 1220 75 .6 .1
i10 13 .5 .05 1700 3500 100 .5 .2
i10 15 5 .01 8000 800 60 .5 .15
e

Toot 10: Filtered Noise